The Last Of Us Part 2 Artstation
The last of us.
The last of us part 2 artstation. Incredible image done by the masterful balázs ágoston conceptart lastofuspart2 lastofus onepixelbrush. The last of us. Part 2 by soa lee. The last of us part ii continues naughty dog s run of critically acclaimed games and we re excited to be the first place you can see the massive collection of character art environment modeling and texturing animation visual effects design and illustrations that combined to produce the incredible gaming milestone.
This is one of the hero horses i was responsible for old beardy responsibilities included textures hair cards tack and anatomy alterations. On this project i had the opportunity to work on all our equine characters. Hi everyone i am honored to be a lead character artist in the last of us part 2 it was the biggest game that we have ever created in the studio and i can for sure say that it was also the hardest one the scale and the amount of the characters in the game required a huge amount of artists and team works to finish and pull it off as an artist in naughty dog we always trying to push our limits and try to put every little details in the characters for players to see and feel. Awesome wired magazine article on last of us part 2.
This was done over a plate that was extracted from google earth. Vista concept art for the last of us. Join us as we discuss major topics and trends of the ever growing art industry with your favorite artists studios and creative professionals. I started by some rough value and lighting placement in bw this allows me to plan the image a bit and understand what i will be doing.
Special thanks to nancy cantu frank tzeng and sie san diego for their assistance and. I was honored to be a part of the character art team on the last of us. Find out how to win 1 of 5 100 amazon gift cards. The last of us part 2 trailer two introducing the artstation podcast.
Part 2 chinese motel by florent lebrun on artstation. Hi everyone i am honored to be a lead character artist in the last of us part 2 it was the biggest game that we have ever created in the studio and i can for sure say that it was also the hardest one the scale and the amount of the characters in the game required a huge amount of artists and team works to finish and pull it off as an artist in naughty dog we always trying to push our limits and try to put every little details in the characters for players to see and feel.